![]() I’ve never so much as ridden a moped in real life, but Ride on the Edge 2 makes us feel like a true badass racing king when it all goes right, as we thread through tight, twisty bends at over 100mph. The haptic triggers in the Xbox One pad play their part too – each gear change gives a short, sharp burst of feedback letting you know that things just got taken up a notch. Just about scraping past someone’s front garden flowers before levelling out and absolutely gunning it never got old. Each little flick of the stick sees our rider shift his weight ever so slightly, from a gentle lean to a full on hug of the tarmac. Played with headphones, it truly is impressive how immersed I got while flying alongside a row of tress. The wind whips around our head, each passing tree or building distorting it in a quite frankly unnervingly realistic way. The sensation of speed is incredible, with the edges of our vision blurring putting focus on the narrow track ahead. KT Racing have absolutely nailed the feeling of hurling several hundred kilos of metal and meat down long, winding roads. Some excellent controls and physics keep us in control at all times, and any (many…) falls generally sit squarely on the impatient rider holding the pad. TT Isle of Man Ride on the Edge 2 is challenging then, but at the same time it’s a lot of fun. One thing is for certain – I’m pretty sure I’d end up 6 feet under if I ever tried my hand at the real life sport! My poor racer soon got acquainted with being flung off of his bike with a little too much regularity.
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